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RP Rules Buko No Hero RP [Quick Summary]

Discussion in 'The Database' started by Punk, Aug 1, 2017.

  1. Punk Panda 1 Konobi

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    Quick Summary of RP


    This is an RP of Boku No Hero Academia. This is my first RP so their may be some errors and mistakes but overall it's still in progress. To participate in this RP you need to fill out the Bio template and understand how this game works. Long story short: you need to read through this entire thread, being a quick summary, it should take you at most 30 minutes (that's how slow I read). What makes this RP different from the actual manga/anime is that you can attain multiple quirks. So the main objective is to become Hero Tier or Villain Tier and have all you're quirk slots full.


    *I still have to insert Links within this thread, and the only thread I have fully completed is the Mission thread.
     
  2. Punk Panda 1 Konobi

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    Story
    Boku No Hero Story|Quirk In RP

    Bio Template
    To join the RP, fill in the Bio template N/A to what you haven't done or completed.

    Show Spoiler
    Name:
    Hero Name:
    Real Name:
    Personality:
    Looks:
    Quirk:
    History:
    Association:
    Level:
    XP:
    Tier:
    Missions Completed:
    Battles Won:
    Battles Lost:


    Quirk
    You come up with a quirk as long as it's not One For All or All For One. You decide the move sets and explain how you're quirk works, its back-draws to using it and explain its effects. No more than two people can have the same quirk when making a Bio. Getting more than one quirk requires you to win a PvP battle, the quirk you get will be the same quirk as the person you beat. Another way to gain a quirk is to finish special missions, like Boss missions or objectives that will be put up. The last way to gain a quirk is to be taught one, this way can only achieved if you have a quirk similar to theirs, ex: Fire and Explosions.

    Association
    The side you're on, either hero or villain, you're missions goals and story depends on the side you choose. Being a Hero means having to save civilians during a battle. While being a villain will mean staying away or undercover from villains. The Tiers for a villain are very similar to hero just that villains have different stats.
     
    Last edited: Aug 1, 2017
  3. Punk Panda 1 Konobi

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    Levels
    Levels and Tiers

    Level
    You're level is the amount of points you can use for your attacks. You're level can be changed through missions and battles. Leveling up requires 100 XP no matter the level. There are a total of 60 levels.


    Tier
    Is the the actual level you're on, tiers determine how many quirks you can manifest. Each tier has a certain amount of levels needed within them to Tier Up. There are 4 Tiers for the Villains and the Heros.
     
  4. Punk Panda 1 Konobi

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    Stats

    HP
    Is the amount of Health you have, it changes depending on the level or Tier you're on. If your HP reaches 0 then you die.

    XP
    The amount of points you need to level up and eventually Tier Up. XP cannot be taken or lowered from the amount you have, you will always gain XP from doing an action(mission or PvP battles). You will always start out with 0 XP when you begin and when you enter a new level.

    Points
    You put points into a pacific battle stat(SP or DP) to change how much damage or how fast you or your attack will be. They can be gained by winning certain levels or battles and are given to you depending on the level/tier you're on.

    EY
    Energy points the amount of Energy you have. This can be changed depending on the level or tier you're on. EY can not be gained through battle but only lost, every action you do drains a certain amount of EY(attacking, moving, or just dodging). You drain 10 EY every time you move from one zone to another: close range, mid range, early far range, and late far range or just move within a zone without executing an action.

    DP
    Is the damage an attack can do depending on the amount of points you put within. DP decides how much EY you will loose when executing a move. If you use more the ¼ of the points provided into your DP then you loose ¼ EY points equal to the amount of DP points invested. Ex: lets say the full amount of points were: 100 and you invest 40 into the DP and 60 into the SP. That's more than ¼ of 100 so you loose EY equal to ¼ of 40, that will mean you only lose 10 EY points.

    100points > 40 DP + 60 SP > 40 DP * ¼ = 10 EY.


    If you use less than ¼ of your total points into your DP then you only lose 1/10 of the the EY points you invested.

    100points > 20 DP + 80 SP > 20 DP * 1/10 = 2 EY.

    If you use more then 2/4 or ½ of the points provided into your DP you loosed EY equal to the amount of points invested into the DP.

    100points > 60 DP + 40 SP > 60 DP = 60 EY.

    SP
    Is the speed of an attack and can change depending on how many points you put within it. To dodge and attack with SP you need to twice as much EY points then the provided SP points. Ex: 10 SP = 20 EY. When countering an attack you need to have equal to or higher then SP when in close range but only need to have less than a 20 SP point gap in mid range to counter. While in long range it doesn't matter how much SP you put within the attack. When battles are taken to close range, SP is what really matters, if you can dish out a fast attack, faster than the opponent can attack you gain the advantage. If you pull a SP move that is has an SP gap then you're attack would be counted as an attack that came before the opponent's attack even if they sent their attack first. The SP gaps increase depending on the Tier,

    Tier 1 > 40 SP gap

    Tier 2 > 80 SP gap

    Tier 3 > 400 SP gap

    Tier 4 > 8,000 SP gap

    When a player is moving from one location to the next, without attacking, to hit them you need to send an attack with equal to or higher SP, for your attack to hit.
    Example:

    Person 1: Bone Guy runs around you within mid range, not bothering to attack you, or let you attack him.
    Points Total: 40
    DP: 0
    SP: 40
    EY Left: 100 - 10 = 90

    If you invest 0 into SP the attack will be considered invalid
     
  5. Punk Panda 1 Konobi

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    Role Playing
    Missions|Battles PvP|Maps

    Mission
    A Mission helps you gain XP so you can level up and later on Tier Up. Missions improve the higher the tier you go, winning missions gains you 100 XP while failing them gains you 25 XP.

    Battles PvP
    PvP battles help you level up as well and later Tier Up. PvP battles are friendly against fellow Heroes while fighting enemy Villains are serious and can end up killing your Hero/Villain. PvP battles give you 100 XP if you win and 50 XP if you don't.

    Maps
    There are 5 generic maps: Forest, Rocky Lands, Blizzard, City, and UA School. When going to a mission you will go to one of these maps but when battling a player, PvP, you can make you're own map, as long as you provide a picture of it and description of it.

    Ranges
    There are 4 ranges: close range, mid range, early far range, and late far range. Once you leave late far range you escaped a PvP battle or mission battle, meaning that mission/battle ends. Close range allows close combat attacks( but ranged attacks are worthless here), while mid and far range do not.
     

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