★The Factions in a Mafia Game Town The Town is the only faction designated as "Pro-Town". It is an Uninformed Majority - meaning that Town should have the most players out of every faction, but no extra information is given to members of the Town faction outside of their Role. The Town can win with Pro-Town and Neutral alignments. The Town is officially represented by the color Green. Mafia The Mafia is the most popular Anti-Town faction, though despite the name of the game, is not required for a game to be "Mafia" (provided that there is an alternative Anti-Town faction included). The Mafia is an Informed Minority, meaning it has information outside of it's individual roles (this being the identity of other members of the faction) and has a minority of players included. Mafia tend to have a Destructive action (usually Killing) as their main ability. The Mafia can win with Neutral alignments. Typically, the Mafia should have a form of communication between members outside of the thread. The Mafia is officially represented by the color Red. Cult The Cult is a somewhat rare Anti-Town faction. Like a Mafia, the Cult is an Informed Minority. Where it differs from a Mafia, however, is in it's main ability. Where a Mafia kills players, a Cult can recruit them into the faction. This means that the starting numbers of a Cult are usually small, with the idea of them growing the longer the Cult survives in a game. Typically, a Cult cannot recruit other Anti-Town alignments.The Cult can win with Neutral alignments. It should have a form of communication outside of the thread for members of the same Cult to communicate with each other. The nature of how the Cult works means that they are harder to balance, and roles typically change upon being recruited into the Cult to prevent them from being overpowered. The Cult is officially represented by the color Orange. Serial The Serial is a fairly popular Anti-Town faction. Unlike other factions, however, a Serial can only be 1-strong. (1-strong here means that the Serial can only be one player. Mafia can have multiple players in a faction, Cult can have multiple players in a faction, but Serial can only be on its own). A Serial tends to have a Destructive action (usually Killing) as their main ability. Given the small size, Serial roles tend to be some of if not the most powerful roles in the game. Serial's can win with Neutral alignments. The Serial is officially represented by the color Purple. Independent Independents are the most varied of this set, in that it is essentially a term for any alignment that can win with either Pro-Town or Anti-Town and Neutral alignments. Independents can be Pro-Town or Anti-Town sided even, provided that nothing inhibits them from winning with both alignments. For alignments that can only win with Pro-Town or Anti-Town, they should be treated as members of whichever corresponding faction with an extra condition attached to define their win conditions (this is in replacement of "Pro-Town Independent" and "Anti-Town Independent"). Independent's can win with Neutral, Pro-Town or Anti-Town alignments. Independents are officially represented by the color Blue.