★The Vote Tally The vote tally refers to the amount of votes a faction has which is used by players in the lynch to eliminate players. The Vote Tally is always counted on the votes that a player has, not the amount of players ! For example, a doublevoter player will have two votes, a triplevoter player will have three votes, a voteless player has no votes. The votes are always tallied according to the factions present in the game. Example (Move your mouse to reveal the content) Example (open) Example (close) In Day Phase 2 of a mafia game, this is the Vote Tally :- Town (T) Total Players - 8 Total Votes - 9 (The extra vote comes from a doublevoter) Mafia (M) Total Players - 3 Total Votes - 3 Third Party Serial Killer (S) Total Player - 1 Total Votes - 2 (The serial killer has a double vote modifier) The final vote tally is 9(T) - 3(M) - 2(S) The total votes are 9 + 3 + 2 = 14 Votes. Town has a majority of 9 votes out of 14. Mafia has a minority of 3 votes out of 14. Serial Killer has a minority of 2 votes out of 14. In order for Mafia to win, it has to get a majority over the Town and Serial Killer. In order for Serial Killer to win, it has to get a majority over the Mafia and Town. In order for Town to win, it has to retain it's majority and eliminate the Serial Killer and Mafia. ★Lynch System The Lynch System is used in the Day Phase to eliminate players through a Voting Process. Generally, three types of Lynch systems are used in Mafia Games:- Plurality Lynch - In this lynch system, the player with the highest amount of votes at the end of Day Phase is lynched. Majority Lynch - In this lynch system, a majority of votes of the player base must be reached on a certain player to get him/her lynched. Monarchy Lynch- In this lynch system, a single player called the "King" decides which player will be lynched. For balance purposes, the King title switches to a different player every Day Phase. ★Lynch Tie A Lynch Tie occurs when two or more players get the same highest amount of votes. A host in such a scenario can take the following actions:- No Lynch: No player in the tie is lynched. This is the most optimal action to take. Random Lynch: A player in the tie is randomly lynched through a Random Number Generator. This action however can be seen as unfair. All Lynch: All players in the tie are lynched. This action could break the game in small player setups. First Vote Lynch: The player who was voted first among all the tied players gets lynched. This action is also considered to be unfair.