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Discussion in 'Mafia Management And Support' started by Rohan, Apr 13, 2017.

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  1. Rohan Guest

    The Vote Tally

    The vote tally refers to the amount of votes a faction has which is used by players in the lynch to eliminate players. The Vote Tally is always counted on the votes that a player has, not the amount of players !

    For example, a doublevoter player will have two votes, a triplevoter player will have three votes, a voteless player has no votes. The votes are always tallied according to the factions present in the game.
    Example (open)
    In Day Phase 2 of a mafia game, this is the Vote Tally :-

    Town (T)
    Total Players - 8
    Total Votes - 9 (The extra vote comes from a doublevoter)

    Mafia (M)
    Total Players - 3
    Total Votes - 3

    Third Party Serial Killer (S)
    Total Player - 1
    Total Votes - 2 (The serial killer has a double vote modifier)

    The final vote tally is 9(T) - 3(M) - 2(S)

    The total votes are 9 + 3 + 2 = 14 Votes.

    Town has a majority of 9 votes out of 14.
    Mafia has a minority of 3 votes out of 14.
    Serial Killer has a minority of 2 votes out of 14.

    In order for Mafia to win, it has to get a majority over the Town and Serial Killer.
    In order for Serial Killer to win, it has to get a majority over the Mafia and Town.
    In order for Town to win, it has to retain it's majority and eliminate the Serial Killer and Mafia.


    Lynch System

    The Lynch System is used in the Day Phase to eliminate players through a Voting Process. Generally, three types of Lynch systems are used in Mafia Games:-
    • Plurality Lynch - In this lynch system, the player with the highest amount of votes at the end of Day Phase is lynched.
    • Majority Lynch - In this lynch system, a majority of votes of the player base must be reached on a certain player to get him/her lynched.
    • Monarchy Lynch- In this lynch system, a single player called the "King" decides which player will be lynched. For balance purposes, the King title switches to a different player every Day Phase.
    Lynch Tie

    A Lynch Tie occurs when two or more players get the same highest amount of votes. A host in such a scenario can take the following actions:-
    • No Lynch: No player in the tie is lynched. This is the most optimal action to take.
    • Random Lynch: A player in the tie is randomly lynched through a Random Number Generator. This action however can be seen as unfair.
    • All Lynch: All players in the tie are lynched. This action could break the game in small player setups.
    • First Vote Lynch: The player who was voted first among all the tied players gets lynched. This action is also considered to be unfair.
     
    Last edited by a moderator: Jun 4, 2017
    Bimbonium and Punk like this.
  2. Rohan Guest


    Common Town Roles

    • Townie- A townie also called Vanilla Townie is a player who has no power actions and only has the ability to vote.
    • Cop- The Cop has the ability to investigate players in the Night Phase and find their alignments. The results given to the cop are Innocent for Pro-Town alignment, Guilty for Anti-town alignment, Neutral for neutral alignment and No Result if they are role blocked.
    • Doctor- The Doctor is a role that targets a player at Night to protect that player from a single kill made during that Night.
    • Vigilante- A Vigilante is a Town player who can shoot and kill a player at Night.
    • Jailkeeper- A Jailkeeper's Night Action is one that protects its target from kills, but also Roleblocks its target. This role is a combination of a Doctor and a Roleblocker.
    • Doublevoter- The Doublevoter can cast the equivalent of two votes in a Day Phase.
    • Governor- A Governor is a role that can stop a lynch. If the Governor stops a lynch, the Day ends with no one getting lynched.
    • Bodyguard- A Bodyguard is a role who can target a player at Night to protect them. However, if the protected player is supposed to be killed, the Bodyguard is killed instead.
      A Bodyguard only protects from a single kill. If multiple people try to kill the Bodyguard's target, both the Bodyguard and the protected player will die.
    • Miller- A Miller is a role which causes the player to passively return an unfavorable result (i.e. Guilty) if investigated by a Cop.
    • Tracker - The Tracker is an informative role that can target a player at Night and learn who, if anybody, that player targeted the same night (but not the action the player performed). If that player did not target anyone, the Tracker receives a result of "did not target anyone" or similar.
    • Watcher- The Watcher is an informative role that can target a player at Night and learn who, if anybody, targeted that player the same Night (but not what actions were performed on that player).
    • Vengeful Townie- A Vengeful Townie is a player that when lynched is awarded the ability to kill any other player as they die.
    Common Mafia Roles
    • Goon - A Goon is a member of the Mafia with no special abilities. They however have access to the Mafia factional kill.
    • Godfather - A Godfather is a role that investigates as Innocent (or some other favorable result) to Cops, regardless of their Anti-Town alignment.
    • Roleblocker - A Roleblocker chooses one player per Night to block from performing his or her night action. The target's night action will not be performed that is, the Roleblocker blocks the target's power from working.
    • Role Cop - A Role Cop is an investigative role that receives the role name of its target. It would get results in the form of "Cop", "Doctor", "Roleblocker", and so forth.
    • Strongman- The Strongman is a role whose kill action performed by on a player cannot be blocked by any means - neither by Bulletproof, nor by Doctor or other protective roles, nor by Roleblocks.
    • Ninja- A Ninja will never be seen as targeting anyone by a Tracker or a Watcher.
    Common Third Party Roles
    • Serial Killer - A Serial Killer is a player whose goal is to be the last player alive. They are aligned with themselves (meaning they have no allies) and have a factional kill at Night like the Mafia.
    • Survivor- A Survivor is a lone player whose goal is to live until any other faction achieves their Win Condition and the game ends. Alternatively, a Survivor may only be required to stay alive till a particular Day or Night Phase to win. If the Survivor dies, it loses.
    • Lyncher - The Lyncher is a third-party role whose win condition is to get a specific player called the Lynchee lynched. If the Lynchee is lynched while the Lyncher is alive and on the Lynchee's wagon, the Lyncher wins. If the Lyncher dies first or the Lyncher is the only non townie left in the game and the Lynchee is still alive, the Lyncher loses.
     
    Last edited by a moderator: Jun 16, 2017
  3. Rohan Guest

    In this section you can attach Prefixes to threads. Each of these Prefixes has a purpose :-
    • [Guide] - Threads having this prefix contain rules, guides and databases of games.
    • [Normal Sign Ups] - Threads having this prefix are sign up threads for Normal Mafia games.
    • [Normal Game Thread] - Threads having this prefix are game threads for Normal Mafia games.
    • [Turbo Sign Ups] - Threads having this prefix are sign up threads for Turbo Mafia games.
    • [Turbo Game Thread] - Threads having this prefix are game threads for Turbo Mafia games.
    • [Voting Thread] - Threads having this prefix are voting threads used in Mafia Games.
     
    Last edited by a moderator: Jun 15, 2017
  4. Rohan Guest

    Death Note RPG Game Overview

    Overview (open)
    [​IMG]

    Day Phase Start Template

    Day Phase (open)
    [​IMG]

    Night Phase Start Template

    Night Phase (open)
    [​IMG]
     
    Last edited by a moderator: Jun 15, 2017
  5. Rohan Guest

    The Factions in a Mafia Game

    Town- The Town is the uninformed majority faction. It is the largest faction in a mafia game (comprising over half of the starting player count) where members do not know the identities of the other members of their faction. All Townies have a Pro-Town win condition. The features of the Town faction are:-
    • The Town is a majority faction.
    • The Town is an uninformed faction.
    • All Townies must have a Pro-Town alignment.
    • The Town is represented by the color Green.

    Mafia- The Mafia is the informed minority faction. The members in this faction are aware of the identities of the other members. They generally compromise a small part of the player base (Less than 30%). All Mafioso have an Anti-town win condition. The features of the Mafia faction are:-
    • The Mafia is a minority faction.
    • The Mafia is a informed faction.
    • The Mafia have a means of private communication.
    • The Mafia have a factional kill.
    • All Mafiso must have an Anti-Town alignment.
    • The Mafia is represented by the color Red.
    Third Party- The Third Party includes all factions which do not fall under the Town or the Mafia faction. The members of a Third Party Faction have a Win Condition that differs from both the Mafia and the Town and they either win by themselves, or with a group they recruit.
    • Third Parties are always either an informed or uniformed minority and sometimes may not use the informed logic at all.
    • Third Parties may have either Pro-Town, Anti-Town or Neutral alignments.
    • Third Parties are represented by the color Blue.
     
  6. Rohan Guest

    Normal Game Prize Distribution

    Player Prizes
    The Game Manager is expected to determine the gameplay quality of all players in a normal game through the two parameters given below.
    1. The amount of game related posts a player makes per Day Phase.
    2. The Quality of Gameplay based on their faction.
    The players should then be put in one of the five categories:-
    1. Extreme Low Gameplay- Players put in this category will 1 day Pro Subscription.
    2. Low Gameplay - Players put in this category will get 3 days Pro Subscription.
    3. Medium Gameplay- Players put in this category will get 5 days Pro Subscription.
    4. High Gameplay- Players put in this category will get 7 days Pro Subscription. It is suggested that the MVP is chosen from players put in this category.
    5. Extreme High Gameplay- Players put in this category will get 15 days Pro Subscription. It is suggested that the MVP is chosen from players put in this category.
    The Game Manager is expected to give reasons for the placement of players in each category.

    Host Intervention
    • If a player gets mod-killed or mod-substituted for abysmal activity levels or rule breaking, then he/she should not be categorized at all. The player would as such get no prizes. The player will also get a strike.
    • However if a player is merely substituted or otherwise removed from play by explicit request to the host(s), then he/she can be categorized and will get prizes depending on the category they get.
    Most Valuable Player (MVP) Prize
    The MVP candidates should be taken from the "Extreme High" and "High" Gameplay categories. The MVP candidates should then be put for voting by players, the host and a few selected Game Managers. The MVP candidate that gets the highest votes will be declared the MVP of the game. If a tie happens, then a reserve Game Manager should cast a tiebreaker vote to break the tie.

    The Most Valuable Player will be awarded with the MVP Award: [​IMG].

    Host Prize
    • A Host and Co-Host will get 30 days Pro Subscription if they host a Normal Game to completion.
    • If a Normal Game gets cancelled, they will get 15 days Pro Subscription.
    • The Host of a Bastard Game will get 15 Days Pro Subscription if the game is hosted to completion.
    Game Manager Prizes
    Only One Game Manager is allowed to review and distribute players into gameplay categories. This Game Manager will get 20 Days Pro Subscription as a prize.

    Turbo Game Prize Distribution

    Host Prize

    The host of a completed Turbo Game will get 10 Days Pro Subscription.

    No other prizes will be given for Turbo Games.

    Concluding Note
    All prizes will be given to the members by an admin. For now, @Rohan will distribute all the prizes.
     
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